Unlike other resources that toss you a few pick and roll plays and call it “development,” this course gives you a proven system for building smart, adaptable players who can create advantages in any coverage. It becomes the foundation of a winning, modern offense—not just another set to run.
Alex Sarama is the founder of Transforming Basketball. He is widely regarded as one of the world's leading basketball coaches for incorporating evidence-based coaching ideas. Alex is currently the Assistant Coach and Head of Player Development for the Cleveland Cavaliers.
His bestselling Amazon book, Transforming Basketball, was released in April 2024. He has delivered clinics in over 40 countries around the world and worked as a coach developer for numerous organizations and international basketball federations. He previously worked for NBA Europe based in Madrid, as well as Paris Basketball in the EuroCup and the Rip City Remix (the Portland Trail Blazers’ G League Affiliate). Alex will be joining the Portland Fire as Head Coach later this year.
Assistant Coach and Head of Player Development for the NBA's Cleveland Cavaliers
Assistant Coach and Head of Player Development for the NBA's Cleveland Cavaliers
Alex Sarama is the founder of Transforming Basketball. He is widely regarded as one of the world's leading basketball coaches for incorporating evidence-based coaching ideas. Alex is currently the Assistant Coach and Head of Player Development for the Cleveland Cavaliers.
His bestselling Amazon book, Transforming Basketball, was released in April 2024. He has delivered clinics in over 40 countries around the world and worked as a coach developer for numerous organizations and international basketball federations. He previously worked for NBA Europe based in Madrid, as well as Paris Basketball in the EuroCup and the Rip City Remix (the Portland Trail Blazers’ G League Affiliate). Alex will be joining the Portland Fire as Head Coach later this year.
Our Pick and Roll Offense Course will help you and your team to...
The game has evolved; raw athleticism alone isn’t enough to stay competitive.
Develop players who can read the game and consistently make smart plays like NBA stars.
Avoid the limitations of strict set plays and repetitive motion offenses.
Empower your team to react, create, and exploit opportunities in real time.
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10 Different Modules
50+ unique practices filmed for the course
200+ Small-Sided Games
Email Support
After your purchase, you’ll have 60 days to explore the Pick and Roll Offense Course and put it into action. If you’re not completely satisfied or don’t see the value, and you’ve completed less than 20% of the course, we’ll issue a full refund—no questions asked.
*Refunds are available only if 20% or less of the course has been completed. Once this threshold is exceeded, no refunds will be issued.
10 Modules ・ 254 Lessons
10 Modules ・ 254 Lessons
Pick and Roll Partnerships
How to Flow into Pick and Roll Offense?
Coverage Solutions as Affordances
Explaining Punish, Prevent, Avoid
How To Use This Course
Pick and Roll Partnerships
How to Flow into Pick and Roll Offense?
Coverage Solutions as Affordances
Explaining Punish, Prevent, Avoid
How To Use This Course
The Pick and Roll Matrix
Coverages and Spacing Names
Foundational Principles of Play in Pick and Roll
Connecting Various Coverage Solutions
Common Coverage Solutions and Switching
Punishing the Switch
Punishing the Show or Blitz
Punishing the Show with College Prep
Punishing the Drop
Punishing the Ice
Preventing the Aggressive Coverage
Pick and Roll Triggers in Yellow Offense
Rub Short
Pick and Roll Yellow Offense
Pick and Roll Red Offense
Stack PNR
Stack Variations into Off-Ball Screens
Tag Decisions and Relay Passes
PNR U16 Coverage Solutions
Ghost Screens
Connecting Practice Outcomes through Video
Using Film Succinctly to Focus Intentions
The Pick and Roll Matrix
Coverages and Spacing Names
Foundational Principles of Play in Pick and Roll
Connecting Various Coverage Solutions
Common Coverage Solutions and Switching
Punishing the Switch
Punishing the Show or Blitz
Punishing the Show with College Prep
Punishing the Drop
Punishing the Ice
Preventing the Aggressive Coverage
Pick and Roll Triggers in Yellow Offense
Rub Short
Pick and Roll Yellow Offense
Pick and Roll Red Offense
Stack PNR
Stack Variations into Off-Ball Screens
Tag Decisions and Relay Passes
PNR U16 Coverage Solutions
Ghost Screens
Connecting Practice Outcomes through Video
Using Film Succinctly to Focus Intentions
1-on-1 Guided Set-Ups with Imaginary Twist Option
1-on-1 Handler vs MIG, 1-on-1 Picker vs On-Ball Def
1-on-1 Multi Scripted Early or Late Reject Start
1-on-1 PNR Guided Handler Set-Ups
1-on-1 Scripted Handler Solutions into Live
1-on-1 Scripted Multiple Handler Coverage Solutions
1-on-1 Scripted Set-Ups
1-on-1 Skate into Scripted Varied Rejects
1-on-1+1 Closeouts from Single Side
1-on-1+1 Handler Set-Ups Punish Drop
1-on-1+1 Handler Set-Ups Varied Picks
1-on-1+1 Handler Set-Ups
1-on-1+1 PNR Set-Ups Live
1-on-1+1 Pocket or Ghost Screen Pass
1-on-1+1 Punish Under, 3PT Pull or Twist
1-on-1+1 Scripted Reject and Kick, Three Dribbles
1-on-1+1 Shakes Whip It Pass Closeout
1-on-1+1 Side Punish Single Side Tag with Stampede
1-on-1+2 Finishing vs MIG off PNR Downhill Reject or Drive Around
1-on-1+2 Read Single Side Tag
1-on-1+2 Side Punish Single Side Tag with Stampede
1-on-1+2 Single Side Tag, Inside Hand Throwdowns
1-on-2 Angle Guided Set-Ups
1-on-2 Handler Punish the Surprise Coverage
1-on-2 Scripted Reject into Live
1-on-2 Scripted Reject with Stunt Defender
1-on-2+2 Scripted Reject, Finish or Nash with Second Shot
2-on-2 ABC Punish Switch, Show or Blitz
2-on-2 Coverage Mix ABC
2-on-2 Gets Scripted Pitch & Twist the Switch
2-on-2 Introducing Defensive Coverages
2-on-2 Invite and Punish OR Prevent the Coverage
2-on-2 Picker Interaction on Reject
2-on-2 Punish or Prevent Switch, Punish Drop
2-on-2 Punish Switch and Blitz, Various Constraints
2-on-2 Punish the Coverage Three in a Row
2-on-2 Reject, Bingo, Slip and Ghost
2-on-2 Wall PNR Rub or Get, Any Coverage
2-on-2+1 Scripted Skip and Seal
3-on-3 Bursts Side and Rub, Punish Switch, Show, Blitz
3-on-3 Continuous Stack
3-on-3 HC Introduction to Side Spacing
3-on-3 Rub or Side, ABC Switch, Show or Blitz
3-on-3 Scripted Ghost Screen and Cut the Pop
3-on-3 Side Strongside Corner, Changing Available Space
3-on-3 Side Strongside Corner, Highly Compressed Space
3-on-3 Side, Double Points for Relay Pass
3-on-3-on-3 HC, Side and Angle, Can't Use Same Coverage Twice in a Row
4-on-4 HC Continuous, Mixed Spacings and Coverages
4-on-4 HC Six Scores Out of Spacings within Side, Rub, Angle
4-on-4 Scrimmage Only Gets and Picks
4-on-4 Side PNR, Coverage Mix
4-on-4 Side, Both Corners Filled, Read the Tag
Wrapping Up, PNR Debrief Example
1-on-1 Guided Set-Ups with Imaginary Twist Option
1-on-1 Handler vs MIG, 1-on-1 Picker vs On-Ball Def
1-on-1 Multi Scripted Early or Late Reject Start
1-on-1 PNR Guided Handler Set-Ups
1-on-1 Scripted Handler Solutions into Live
1-on-1 Scripted Multiple Handler Coverage Solutions
1-on-1 Scripted Set-Ups
1-on-1 Skate into Scripted Varied Rejects
1-on-1+1 Closeouts from Single Side
1-on-1+1 Handler Set-Ups Punish Drop
1-on-1+1 Handler Set-Ups Varied Picks
1-on-1+1 Handler Set-Ups
1-on-1+1 PNR Set-Ups Live
1-on-1+1 Pocket or Ghost Screen Pass
1-on-1+1 Punish Under, 3PT Pull or Twist
1-on-1+1 Scripted Reject and Kick, Three Dribbles
1-on-1+1 Shakes Whip It Pass Closeout
1-on-1+1 Side Punish Single Side Tag with Stampede
1-on-1+2 Finishing vs MIG off PNR Downhill Reject or Drive Around
1-on-1+2 Read Single Side Tag
1-on-1+2 Side Punish Single Side Tag with Stampede
1-on-1+2 Single Side Tag, Inside Hand Throwdowns
1-on-2 Angle Guided Set-Ups
1-on-2 Handler Punish the Surprise Coverage
1-on-2 Scripted Reject into Live
1-on-2 Scripted Reject with Stunt Defender
1-on-2+2 Scripted Reject, Finish or Nash with Second Shot
2-on-2 ABC Punish Switch, Show or Blitz
2-on-2 Coverage Mix ABC
2-on-2 Gets Scripted Pitch & Twist the Switch
2-on-2 Introducing Defensive Coverages
2-on-2 Invite and Punish OR Prevent the Coverage
2-on-2 Picker Interaction on Reject
2-on-2 Punish or Prevent Switch, Punish Drop
2-on-2 Punish Switch and Blitz, Various Constraints
2-on-2 Punish the Coverage Three in a Row
2-on-2 Reject, Bingo, Slip and Ghost
2-on-2 Wall PNR Rub or Get, Any Coverage
2-on-2+1 Scripted Skip and Seal
3-on-3 Bursts Side and Rub, Punish Switch, Show, Blitz
3-on-3 Continuous Stack
3-on-3 HC Introduction to Side Spacing
3-on-3 Rub or Side, ABC Switch, Show or Blitz
3-on-3 Scripted Ghost Screen and Cut the Pop
3-on-3 Side Strongside Corner, Changing Available Space
3-on-3 Side Strongside Corner, Highly Compressed Space
3-on-3 Side, Double Points for Relay Pass
3-on-3-on-3 HC, Side and Angle, Can't Use Same Coverage Twice in a Row
4-on-4 HC Continuous, Mixed Spacings and Coverages
4-on-4 HC Six Scores Out of Spacings within Side, Rub, Angle
4-on-4 Scrimmage Only Gets and Picks
4-on-4 Side PNR, Coverage Mix
4-on-4 Side, Both Corners Filled, Read the Tag
Wrapping Up, PNR Debrief Example
1-on-1 Guided Runway the Turtle, Dribble Limit
1-on-1 Multi Roll vs MIG, 1-on-1 vs Switch Defender
1-on-1+1 Boomerang, 1-on-1 Contested 3PT
1-on-1+1 Explore Pocket Pass Solutions
1-on-1+1 Pocket or Relay, 1-on-1+1 Boomerang
1-on-1+1 Seal the Switch Recovery
1-on-1+1 Touch Screen or Slip the Switch
1-on-1+2 Pocket vs Switch into 2-on-1
2-on-1+2 Scripted Early Pocket Side
2-on-2 Crack and Slip or Roll vs Switch, 5 Second Clock
2-on-2 Explode out of Slip or Ghost Screen
2-on-2 Guard to Guard, 4 Second Clock
2-on-2 Punish Switch Under
2-on-2 Punish Switch, Rejects 5pts
2-on-2 Slip or Slip the Flip Low Stress
2-on-2 Wall PNR Must Crack
2-on-2+1 Must Relay Punish Switch, No Relay Option Second Rep
2-on-2+1 with Relay Option
2-on-3 PNR vs Switch, 4 Sec Clock
3-on-2 Side Single Side Tag
3-on-3 HC Continuous Must PNR
3-on-3 Introduce Ghost Screen, Cut the Pop
3-on-3 Korean Start, Flow into Known Spacing
3-on-3 Side Strongside Corner
3-on-3 Side, WS Corner Filled, Short Clock
3-on-3 Three Rep Bursts Varied Corner Side Spacings
3-on-3 Trips, Must PNR on Neutral with Three Lives
3-on-3+1 Side, Guided Defense Punish Aggressive Coverage
4-on-4 HC Continuous Relay and WS Flash Intentions
4-on-4 HC Introduce Boomerang
4-on-4 HC Recognising Side Spacing
4-on-4 HC Side, Must Shorten and Start with Two Side
4-on-4 HC Side, Punish the Switch
4-on-4 Side PNR Must Pass Ahead, No Pocket
4-on-4 Side PNR Read Tags, One Guided Defender
1-on-1 Guided Runway the Turtle, Dribble Limit
1-on-1 Multi Roll vs MIG, 1-on-1 vs Switch Defender
1-on-1+1 Boomerang, 1-on-1 Contested 3PT
1-on-1+1 Explore Pocket Pass Solutions
1-on-1+1 Pocket or Relay, 1-on-1+1 Boomerang
1-on-1+1 Seal the Switch Recovery
1-on-1+1 Touch Screen or Slip the Switch
1-on-1+2 Pocket vs Switch into 2-on-1
2-on-1+2 Scripted Early Pocket Side
2-on-2 Crack and Slip or Roll vs Switch, 5 Second Clock
2-on-2 Explode out of Slip or Ghost Screen
2-on-2 Guard to Guard, 4 Second Clock
2-on-2 Punish Switch Under
2-on-2 Punish Switch, Rejects 5pts
2-on-2 Slip or Slip the Flip Low Stress
2-on-2 Wall PNR Must Crack
2-on-2+1 Must Relay Punish Switch, No Relay Option Second Rep
2-on-2+1 with Relay Option
2-on-3 PNR vs Switch, 4 Sec Clock
3-on-2 Side Single Side Tag
3-on-3 HC Continuous Must PNR
3-on-3 Introduce Ghost Screen, Cut the Pop
3-on-3 Korean Start, Flow into Known Spacing
3-on-3 Side Strongside Corner
3-on-3+1 Side, Guided Defense Punish Aggressive Coverage
3-on-3 Side, WS Corner Filled, Short Clock
3-on-3 Three Rep Bursts Varied Corner Side Spacings
3-on-3 Trips, Must PNR on Neutral with Three Lives
4-on-4 HC Continuous Relay and WS Flash Intentions
2-on-2 Invite and Punish OR Prevent the Coverage
4-on-4 HC Introduce Boomerang
4-on-4 HC Recognising Side Spacing
4-on-4 HC Side, Must Shorten and Start with Two Side
4-on-4 HC Side, Punish the Switch
4-on-4 Side PNR Must Pass Ahead, No Pocket
4-on-4 Side PNR Read Tags, One Guided Defender
1-on-1+1 Constrained Skips with Golden Snitch
1-on-1+1 Finish vs MIG from Short Roll
1-on-1+1 Throwback, 1-on-1+1 Relay to Seal the Show Recovery
1-on-1+2 Constraining the Short Roll
1-on-1+2 Side, Relay Ahead, Must Show
1-on-2 Guided Set-Ups Punish Show
1-on-2 Scripted Reject and Stalk the Show
1-on-2+1 Playing out of the Short Roll
1-on-2+1 Skip Passes vs Show
2-on-2 Amplify Reject, Bingo, Stalk the Show
2-on-2 Fortnite Side, 2 Slips, x2 Ghosts, 1 Flip
2-on-2 Introduce Show and Punish It
2-on-2 Introduce Show, Exploration to Punish
2-on-2 Pocket Passing Short and Deep Roll
2-on-2 Using Constraints to Shape Pocket Pass
2-on-2+1 Passer Can't Score, Short vs Deep Roll Interaction
2-on-2+1 Rub Relay Pass Behind, Must Show, Seal Recovery
2-on-2+1 Side Relay Pass Ahead, Must Show, Re-Trigger if Needed
2-on-2+1 Side, 3 Sec Clock Introduced
2-on-2+1 Side, Must No-Look Pass!
2-on-2+1 With Pass Option, Seal Show Defender Intention
2-on-3 Punish Show
3-on-2 into 2-on-2 Bursts
3-on-3 HC Side, 45 High Spacing
3-on-3 Rapid Fire Three Basketballs, Must Show or Blitz
3-on-3 Side PNR Continuous vs Show, WS Corner Cut or Hold
3-on-3 Side Weakside Corner, Must Show
3-on-3-on-3 FC Continuous, Must Show, Nonlinear Start (Minimal Instruction)
3-on-3-on-3 FC Fortnite Scoring
3-on-3-on-3 HC Continuous, -2 for Defense on Drive Around
3-on-3-on-3 Side FC Continuous, WS Corner, Guided MIG Defender
3-on-3+1 Handler Can't Score, 45 Cut or Ghost Cut on Short Roll
4-on-4 HC Continuous to 15 Pts
4-on-4 HC Side, Fortnite vs Show
4-on-4 into 3-on-2 on Pocket Pass
4-on-4 Middle Two Side Behind, Introduce Cut the Pop
4-on-4 Rub, Two Side Behind, Must Show
4-on-4 Side, Two Side Ahead, Two Rep Burst, Must Show or Blitz
5-on-5 Three Trips Scripted Side and Show
1-on-1+1 Constrained Skips with Golden Snitch
1-on-1+1 Finish vs MIG from Short Roll
1-on-1+1 Throwback, 1-on-1+1 Relay to Seal the Show Recovery
1-on-1+2 Constraining the Short Roll
1-on-1+2 Side, Relay Ahead, Must Show
1-on-2 Guided Set-Ups Punish Show
1-on-2 Scripted Reject and Stalk the Show
1-on-2+1 Playing out of the Short Roll
1-on-2+1 Skip Passes vs Show
2-on-2 Amplify Reject, Bingo, Stalk the Show
2-on-2 Fortnite Side, 2 Slips, x2 Ghosts, 1 Flip
2-on-2 Introduce Show and Punish It
2-on-2 Introduce Show, Exploration to Punish
2-on-2 Pocket Passing Short and Deep Roll
2-on-2 Using Constraints to Shape Pocket Pass
2-on-2+1 Rub Relay Pass Behind, Must Show, Seal Recovery
2-on-2+1 Side, 3 Sec Clock Introduced
2-on-2+1 Side, Must No-Look Pass!
2-on-2+1 With Pass Option, Seal Show Defender Intention
2-on-3 Punish Show
3-on-2 into 2-on-2 Bursts
3-on-3 HC Side, 45 High Spacing
3-on-3 Rapid Fire Three Basketballs, Must Show or Blitz
3-on-3-on-3 HC Continuous, -2 for Defense on Drive Around
3-on-3 Side Weakside Corner, Must Show
3-on-3-on-3 FC Fortnite Scoring
4-on-4 HC Continuous to 15 Pts
4-on-4 HC Side, Fortnite vs Show
4-on-4 into 3-on-2 on Pocket Pass
4-on-4 Middle Two Side Behind, Introduce Cut the Pop
4-on-4 Rub, Two Side Behind, Must Show
5-on-5 Three Trips Scripted Side and Show
2-on-2+1 Must Relay Punish Switch, No Relay Option Second Rep
2-on-2+1 Side Relay Pass Ahead, Must Show, Re-Trigger if Needed
3-on-3 Side PNR Continuous vs Show, WS Corner Cut or Hold
3-on-3-on-3 FC Continuous, Must Show, Nonlinear Start (Minimal Instruction)
3-on-3-on-3 Side FC Continuous, WS Corner, Guided MIG Defender
3-on-3+1 Handler Can't Score, 45 Cut or Ghost Cut on Short Roll
4-on-4 Side, Two Side Ahead, Two Rep Burst, Must Show or Blitz
2-on-2 PNR Pun Blitz, Only Perfect Pass Counts
2-on-2 Pocket Over or Reject the Blitz
2-on-2 Three Rep Burst Side, Only Blitz
2-on-2+1 Shorten and Relay Pass to Punish Blitz
2-on-3 Punish Blitz
3-on-2 Short Roll Cut and Slide
3-on-3 Blitz vs Weakside Tag
3-on-3 Punish Blitz Reading Tag into 3-on-2
3-on-3 Side Bursts Punish Blitz with Strongside Corner Filled
3-on-3 Side PNR Punish Blitz
3-on-3 Varied Spacings Punish Blitz
4-on-4 HC Bursts Cut and Slide
4-on-4 HC Continuous Punish Blitz
4-on-4 HC Short Roll vs Blitz
4-on-4 Side Introduce Cut & Slide vs Blitz
5-on-5 HC Rub Punish Blitz
5-on-5 HC Side Punish Blitz
2-on-2 PNR Pun Blitz, Only Perfect Pass Counts
2-on-2 Pocket Over or Reject the Blitz
2-on-2 Three Rep Burst Side, Only Blitz
2-on-2+1 Shorten and Relay Pass to Punish Blitz
2-on-3 Punish Blitz
3-on-2 Short Roll Cut and Slide
3-on-3 Blitz vs Weakside Tag
3-on-3 Punish Blitz Reading Tag into 3-on-2
3-on-3 Side Bursts Punish Blitz with Strongside Corner Filled
3-on-3 Side PNR Punish Blitz
3-on-3 Varied Spacings Punish Blitz
4-on-4 HC Bursts Cut and Slide
4-on-4 HC Continuous Punish Blitz
4-on-4 HC Short Roll vs Blitz
4-on-4 Side Introduce Cut & Slide vs Blitz
5-on-5 HC Rub Punish Blitz
5-on-5 HC Side Punish Blitz
1-on-1+1 Boomerang, 1-on-1 Contested 3PT
1-on-1+1 Gets Scripted Twists
1-on-1+1 Scripted Reject the Get
1-on-2+1 Gets Scripted into Guided
1-on-2+1 Scripted Curls into 3PT Shot
2-on-1 Gets Guided Curl or Slip the Twist
2-on-1 Gets Guided Warm-Up
2-on-1 Gets Scripted ABC
2-on-1 Gets with Dynamic Train Start
2-on-1 Gets, Guided Gentleman's Stance or Blow It Up
2-on-2 Gets Dynamic Train Start
2-on-2 Gets Guided Pitch and Slip or Keep, Evade MIG, Pop for 3PT Shot
2-on-2 Gets Guided, Pitch & Slip OR Keep, Constrained Spin Finish
2-on-2 Gets Must Pitch and Slip, Defense Drop & Over
2-on-2 Gets Scripted Cat & Mouse Finish vs MIG, Pop for 3PT Shot
2-on-2 Gets Scripted Keep & One Step Finish, Pop for 3PT Shot
2-on-2 Gets, Guided Under or Force Backdoor
2-on-2 Gets, Scripted Pitch and Slip, Finish vs MIG
2-on-2 Guided Gets and Grenades
2-on-2 Guided Gets, Changing Locations
2-on-2 HC Gets from Varied Locations, Mix in Ghost Screens
2-on-2+1 Flip Picks Intention
2-on-2+1 Gets off Reversal and High Post Flash
2-on-3 Introduce Late Twist to Prevent Second Show
3-on-3 FIBA, Intention to Arrive Alone and Prevent: Distort Agg Coverage
4-on-4 HC FIBA, Bonus Point for Prevention
4-on-4 HC, Punish and Prevent Switch Mixture
5-on-5-on-5 FC Attempt to Prevent
1-on-1+1 Boomerang, 1-on-1 Contested 3PT
1-on-1+1 Gets Scripted Twists
1-on-1+1 Scripted Reject the Get
1-on-2+1 Gets Scripted into Guided
1-on-2+1 Scripted Curls into 3PT Shot
2-on-1 Gets Guided Curl or Slip the Twist
2-on-1 Gets Guided Warm-Up
2-on-1 Gets Scripted ABC
2-on-1 Gets with Dynamic Train Start
2-on-1 Gets, Guided Gentleman's Stance or Blow It Up
2-on-2 Gets Dynamic Train Start
2-on-2 Gets Guided, Pitch & Slip OR Keep, Constrained Spin Finish
2-on-2 Gets, Guided Under or Force Backdoor
2-on-2 Gets, Scripted Pitch and Slip, Finish vs MIG
2-on-2 HC Gets from Varied Locations, Mix in Ghost Screens
2-on-2+1 Flip Picks Intention
2-on-2+1 Gets off Reversal and High Post Flash
2-on-3 Introduce Late Twist to Prevent Second Show
3-on-3 FIBA, Intention to Arrive Alone and Prevent: Distort Agg Coverage
4-on-4 HC FIBA, Bonus Point for Prevention
4-on-4 HC, Punish and Prevent Switch Mixture
2-on-2 Gets Guided Pitch and Slip or Keep, Evade MIG, Pop for 3PT Shot
2-on-2 Gets Must Pitch and Slip, Defense Drop & Over
2-on-2 Gets Scripted Cat & Mouse Finish vs MIG, Pop for 3PT Shot
2-on-2 Gets Scripted Keep & One Step Finish, Pop for 3PT Shot
2-on-2 Guided Gets and Grenades
2-on-2 Guided Gets, Changing Locations
5-on-5-on-5 FC Attempt to Prevent
1-on-1 Guided Athlete Co-Design
1-on-1 Guided Drop Set-Ups
1-on-1 Guided PNR Handler Set-Ups
1-on-1 Guided Split, Drive Around or Stalk the Show
1-on-1 Handler vs Primary, 1-on-1 Picker vs Drop Defender
1-on-1 PNR Set-Up Live, Double for Reject
1-on-1 Scripted handler punish the under
1-on-1 Scripted into Guided, Must Attempt Drop Def Fake-Out
1-on-1+1 Facilitator punish the under
1-on-1+1 No Under, Must Hostage
1-on-1+2 Snake & Finish vs MIG, 1-on-1 Pop Closeout
1-on-1+2 Zipper, Can't go Under
1-on-2 Guided Drop Defender
2-on-1 Introduce Up to Touch
2-on-1 Scripted Slip vs Gentleman's Stance
2-on-1+1 Warm-Up Punish the Drop
2-on-2 Introduce Drop, Must Roll
2-on-2 Introducing Gortat Screen for First Time
2-on-2 PNR Roll Behind Drop Intention
2-on-2 Point of the Pick vs Drop with Constraints
2-on-2 Punish Drop 'Hit n Hold' Intention
2-on-2 Punish Drop Gortat Intention
2-on-2 Punish Drop with Constrained Options
2-on-2 Punish Drop, Constrained Solutions and No Under
2-on-2 Scripted Twist to Punish Under
2-on-2 Static Start Punish Drop out of Get
2-on-2 Twist the Under
2-on-2 Variable Locations Punish the ‘Weak’ Drop Coverage
1-on-1 Guided Athlete Co-Design
1-on-1 Guided Drop Set-Ups
1-on-1 Guided PNR Handler Set-Ups
1-on-1 Guided Split, Drive Around or Stalk the Show
1-on-1 PNR Set-Up Live, Double for Reject
1-on-1 Scripted handler punish the under
1-on-1 Scripted into Guided, Must Attempt Drop Def Fake-Out
1-on-1+1 Facilitator punish the under
1-on-1+1 No Under, Must Hostage
1-on-1+2 Snake & Finish vs MIG, 1-on-1 Pop Closeout
1-on-1+2 Zipper, Can't go Under
1-on-2 Guided Drop Defender
2-on-1 Introduce Up to Touch
2-on-2 Introduce Drop, Must Roll
2-on-2 Introducing Gortat Screen for First Time
2-on-2 PNR Roll Behind Drop Intention
2-on-2 Point of the Pick vs Drop with Constraints
2-on-2 Punish Drop, Constrained Solutions and No Under
2-on-2 Scripted Twist to Punish Under
2-on-2 Static Start Punish Drop out of Get
1-on-1 Handler vs Primary, 1-on-1 Picker vs Drop Defender
2-on-1 Scripted Slip vs Gentleman's Stance
2-on-1+1 Warm-Up Punish the Drop
2-on-2 Twist the Under
2-on-2 Punish Drop 'Hit n Hold' Intention
2-on-2 Punish Drop Gortat Intention
2-on-2 Punish Drop with Constrained Options
2-on-2 Variable Locations Punish the ‘Weak’ Drop Coverage
1-on-1+1 Throwback to Pop & Crash
2-on-2 Ice Coverage Solution Priorities
2-on-2 Introducing Ice: Weak
2-on-2 Side Pun Ice
3-on-3 HC Constraining Defense to Shape Offense
3-on-3 Scripted Chase Second Side and Veer the Ice
3-on-3-on-3 FC Continuous Punish Ice
4-on-4 HC Exploring Solutions vs Ice
4-on-4 HC Introduce Chase to Second Side
4-on-4 HC Punish Ice
4-on-4 Playing through the Pocket
2-on-2 Three Reps, Three Coverages: Switch, Blitz, Ice
1-on-1+1 Throwback to Pop & Crash
2-on-2 Ice Coverage Solution Priorities
2-on-2 Introducing Ice: Weak
2-on-2 Side Pun Ice
2-on-2 Three Reps, Three Coverages: Switch, Blitz, Ice
3-on-3 HC Constraining Defense to Shape Offense
3-on-3 Scripted Chase Second Side and Veer the Ice
3-on-3-on-3 FC Continuous Punish Ice
4-on-4 HC Exploring Solutions vs Ice
4-on-4 HC Introduce Chase to Second Side
4-on-4 HC Punish Ice
4-on-4 Playing through the Pocket
3-on-3 Alternating Stack and Double
3-on-3 Changing Wall
3-on-3 FC Continuous Stack Exploration
3-on-3 Introduce Double Drag
3-on-3 Stack Pun Aggressive Coverages
3-on-3 Three Rep Burst with Double, Stack and Pistol
3-on-3 Wall, Nine Second Clock
3-on-3 Wide and Gets into Trips
4-on-4 HC PNR within Horns Variations
5-on-5 Flow into Rub, Side, Clear or Angle on Neutral
5-on-5 Scrimmage College Prep U18 Team
5-on-5 X3 and X5 Trips, Flow into Known Spacing on Neutral
3-on-3 Alternating Stack and Double
3-on-3 Changing Wall
3-on-3 FC Continuous Stack Exploration
3-on-3 Introduce Double Drag
3-on-3 Three Rep Burst with Double, Stack and Pistol
3-on-3 Wall, Nine Second Clock
3-on-3 Wide and Gets into Trips
4-on-4 HC PNR within Horns Variations
5-on-5 Flow into Rub, Side, Clear or Angle on Neutral
5-on-5 Scrimmage College Prep U18 Team
5-on-5 X3 and X5 Trips, Flow into Known Spacing on Neutral
3-on-3 Stack Pun Aggressive Coverages
Quiz: The Pick and Roll Offense Course
Share your experience with Transforming Basketball!
Quiz: The Pick and Roll Offense Course
Share your experience with Transforming Basketball!
COURSE
(Lifetime Access — One-Time Payment)
10 modules
254 LESSONS
(Lifetime Access — One-Time Payment)
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Create fun and modern practices for their players based on the latest ideas in the skill acquisition world.
Make their players better through creating opportunities in practice for players to improve their decision-making.
Running boring practices featuring on-air drills and 5-on-0 execution of set plays or continuity motion offenses.
Prepare youth players for any system they could play in as they grow older.
Running cookie-cutter DVD offenses which don’t make sense or work in the modern game.
Using old-school drills where players are instructed to repeat the same techniques over and over again.
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10 Different Modules
50+ unique practices filmed for the course
200+ Small-Sided Games
Email Support
After your purchase, you’ll have 60 days to explore the Pick and Roll Offense Course and put it into action. If you’re not completely satisfied or don’t see the value, and you’ve completed less than 20% of the course, we’ll issue a full refund—no questions asked.
*Refunds are available only if 20% or less of the course has been completed. Once this threshold is exceeded, no refunds will be issued.
Our membership site is the top educational resource in the basketball world for coaches to make sense of an evidence-based approach. Our membership offers the chance to engage with other like-minded coaches from around the world.
Our clinics offer entry level access to the evidence-based ideas we share, typically consisting of short one off clinics in 90 minutes or less.
Our workshops are more in-depth, featuring more modules and lots of shorter videos on a variety of themes.
Finally, our courses are the most in-depth and immersive learning opportunities that Transforming Basketball offer.
Each clinic, workshop, and course is a one-off purchase and is not repeated. From the moment of purchase, customers receive lifetime access to the product.
Refunds are only offered for courses if the customer has completed 20% or less of the course material. No refunds will be issued if this threshold is exceeded.
All courses come with a full 60-day money-back guarantee. If you’re not completely satisfied within 60 days, we’ll issue a refund—no questions asked, as long as less than 20% of the course has been completed.
For PDF products, a 14-day money-back guarantee is available if you’re not completely satisfied or don’t find value in them.
Our online software prevents shared logins. In the instance of shared logins, one warning will be issued via email. In the second instance, the account will be deleted without a refund. Transforming Basketball provide highly competitive group rates for programs interested in purchasing group access to any of our products.
We would love to hear from practitioners all over the world who are applying our ideas in their own unique ways and settings. Please contact us to share your story or, if you’d prefer, you’re welcome to leave a review on our Trustpilot page
Coaches and organisations all over the world engage with Transforming Basketball and adopt our methods. Please visit our ‘Camps & Clinics’ page to see the opportunities to work or learn with us directly at an in-person event.
Consulting projects are delivered by our team of Transforming Clinicians, all of whom have worked extensively with Alex. We offer consulting to a variety of organizations, including youth organizations, international professional teams and NCAA colleges. Please note that consulting is not currently offered to any NBA or G League teams. Please visit our consulting page for more information.
Please get in touch directly via email at info@transformingbbal.com as this is preferred over social media messages. Be sure to include “For Alex” in the subject line so your email can be promptly passed on.